I would have been very impressed if they had dialog either written or verbal asking the pitcher how he was feeling and hearing the response so you could manage the pitchers based on these conferences. I was also very disappointed to find no bullpen to manage. If there was one game of the three that I though would have bullpen management, it was this but it was just not to be. High Heat is the only game of the three that uses a more traditional form of hitting without the batting icons.
All that was required was timing the pitch and judging the strike zone. The game had a nice balance of hits, grounders, fly balls and homeruns. It was rare that I would get more than a dozen hits in a game.
The ball did react a bit unnaturally on some hits. It was almost as if it was shot out of a cannon because there was no chance for the fielder to get to it, which resulted in more doubles than it should have but it was not bad enough to generate a strenuous complaint. This is also the one game of the three that did not go on autopilot when a homerun was hit.
You can control your fielder the whole way until the ball lands in the seats. Base running was not bad but it was also not great. The computer-controlled base runners rarely made mistakes and always took advantage of throws to the wrong base. Manually advancing runners was easy if I could just remember the correct button used to advance the runner.
I would hit every button until I found the right one, so I suppose this tells me that it was a bit unintuitive but still functional. They did a fairly good job with the representation of player speed as well with the faster players beating out grounders in the infield and the slower players grounding into double plays more often.
Again, another solid feature in High Heat Baseball. Throwing follows the traditional diamond configuration on the controller and pressing the button that corresponds with the base. Tracking fly balls is a snap and only once in a great while did I misjudge a fly. The game does suffer a bit from the fielder being "close enough" to the ball but it is nowhere near as bad as All-Star Baseball. There seems to be just the right amount of diving catches and balls just out of the reach of the fielders.
All in all, the fielding is easy and intuitive. High Heat is far and away the most realistic interpretation of baseball out of the three games. Overall, the graphics, animation and sound are much improved.
More importantly, the game is intelligent and relatively glitch-free. Nothing ruins the fun faster than a fielding bug. I only wish the pitches were less arched, but with the option to speed up the delivery, it's not much of a gripe. HH is currently the most balanced and challenging baseball game you'll find for the PS2.
True baseball junkies will get their fix from High Heat. Working the count for balls and strikes, looking for the right pitch, or throwing your "out" pitch are not just cliches in High Heat.
That satisfying level of strategy and depth is carried throughout the game. Realistic stats and outcomes are the norm here, and your managerial skills will be tested. If you're a fan of this series, or crave simulation baseball, HH is a must.
Browse games Game Portals. High Heat Major League Baseball Install Game. Browse By Download MB. Captures and Snapshots Windows. Write a comment Share your gamer memories, help others to run the game or comment anything you'd like. Send comment. Download High Heat Major League Baseball We may have multiple downloads for few games when different versions are available.
Just one click to download at full speed! Windows Version. Madden NFL Win
0コメント